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I have a legacy C++ application that uses DDS for asynchronous communication/messaging. I need to integrate this application into a JavaEE environment that uses JMS for messaging. Other than building a standalone JMS/DDS bridge module, are there any other options that I might have?
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I've not been on here before but just stubmled accross the website so I hope I am ok using for this purpose?
I am a contract recruiter and I supply to a major defence contractor.. we are currently looking for a C/C# Software Developer with experience of JMS (or even better DDS) experience.
Can anyone…
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Hi All,
I am having trouble cube mapping when using a DDS cube map, I'm just getting a black cube which leads me to believe I have missing something simple, here's the code so far:
DDS_IMAGE_DATA *pDDSImageData = LoadDDSFile(filename);
//compressedTexture = -1;
if(pDDSImageData != NULL)
{
…
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There are plenty of tools for making images. I'm not looking for one of those; I have many tools for creating an image. I've got tools for compressing images, generating mipmaps, and even for poking at their basic data format.
My issue is with texture assembly. DDS files support cubemaps, array textures…
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I have some code to load DDS image files into OpenGL textures, and I'd like to extend it to support the BC6 and BC7 compressed formats introduced in D3D11. Since DirectX and OpenGL disagree about whether a texture's origin is in the upper-left or lower-left corner, my DDS loader flips each image's…
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