What language should I learn to make 2D turn-based video games?
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Published on 2010-04-03T17:19:44Z
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2010/04/03
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I want to make 2 dimensional turn-based games for the PC. Something like early Final Fantasy or Chrono Trigger. Is C++ the only plausible option? I keep getting told that C++ is the language of choice for games, but is this the case even for 2D, turn-based games? Are any other languages good for this sort of thing? I'm really big on clean, readable, extendible code, so a language that fosters that sort of thing would be great.
Doing this for fun, not business. Java is the only language I really know well right now.
By the way, this is my first question and I'm a noob. I read the FAQ, but if I'm doing anything noobish anyway, then I'm sorry.
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