From a Maya scene to a WebGL animation, where to start?

Posted by Tower on Stack Overflow See other posts from Stack Overflow or by Tower
Published on 2010-04-05T18:09:29Z Indexed on 2010/04/05 18:13 UTC
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Hi,

I've got some time, and I really would like to learn to get my Maya animated scenes into WebGL. I'm not sure where to start really. It would be amazing if I could make a Canvas element and place a Maya scene into it so that it's animating. Does anyone got a tutorial or some hints?

PS. Answers about 3ds Max are also welcome!

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