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as seen on Stack Overflow
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My company has a setup of two GTX 295, so a total of 4 GPUs in a server, and we have several servers.
We GPU 1 specifically was slow, in comparison to GPU 0, 2 and 3 so I wrote a little speed test to help find the cause of the problem.
//#include <stdio.h>
//#include <stdlib.h>
//#include…
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as seen on Super User
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Are there currently any programs available for monitoring/measuring GPU temperature? Something preferably free, and for either Windows XP and Windows 7.
Thanks in advance!
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as seen on Stack Overflow
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Hi,
let's say that I am a physicist and that I am the master of the universe when it comes to port salready existing oftware to GPU's with 100x or more speedups. Let's say that I find that some other scientist, which does not know how to program GPU, publishes the Open Source code in his/her website…
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as seen on Internet.com
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The move to integrated CPU and GPU continues as Intel brings the technology down to the low-end netbook segment.
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as seen on Internet.com
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<b>The H Open:</b> "The Japanese Fixstars Corporation, which specialises in software for the Cell processors, has announced the release of Yellow Dog Enterprise Linux (YDEL) 6.2 for CUDA, the first enterprise Linux OS optimised for GPU computing."
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as seen on Ask Ubuntu
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I am facing a very frustrating issue with my computer right now. I successfully upgraded to Ubuntu 12.10 this afternoon, but after the upgrade, the graphical user interface seems completely broken. To be more specific, I can not get the Unity bar to appear on the right.
I have tried many things,…
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as seen on Game Development
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What should I learn? OpenGL 4.1 or OpenGL ES 2.0?
I will be developing desktop applications using Qt but I may start developing mobile applications in a few months, too. I don't know anything about 3D, 3D math, etc and I'd rather spend 100 bucks in a good book than 1 week digging websites and going…
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as seen on Programmers
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I was doubting: I'm writing a cross-platform engine OpenGL C++, I figured out windows forces the developers to access OpenGL features above 1.1 through extensions.
Now the thing is, on Linux, I know that I can directly access functions if the version supports it through glext.h and opengl version…
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as seen on Game Development
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I have migrated my code from OpenGL ES 2/3 to OpenGL 3 (I added bunch of defines and abstract classes to encapsulate both versions, so I have both in one project and compile only one or another). All I need to change was context initialization and glClearDepth. I dont have any errors. This was kind…
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as seen on Game Development
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When I try to run my lwjgl project, an error pops . Here is the log file:
#
A fatal error has been detected by the Java Runtime Environment:
#
EXCEPTION_ACCESS_VIOLATION (0xc0000005) at pc=0x6d8fcc0a, pid=5612, tid=900
#
JRE version: 6.0_16-b01
Java VM: Java HotSpot(TM) Client VM (14.2-b01 mixed…
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