Adding behaviour to a set of classes

Posted by devoured elysium on Stack Overflow See other posts from Stack Overflow or by devoured elysium
Published on 2010-04-06T10:49:11Z Indexed on 2010/04/06 10:53 UTC
Read the original article Hit count: 188

Filed under:
|
|

I have defined an Event class:

Event

and all the following classes inherit from Event:

SportEventType1 SportEventType2 SportEventType3 SportEventType4

Right now I will only have SportEvents but I don't know if in the future I'll want some other kind of events that doesn't even have anything to do with Sports.

Later, I will want to draw some graphics with info taken from Events, and the drawing logic can be a bit complex. But, for the moment, I think I shouldn't think of how the drawing will be done and I believe that maybe it'd be better if that drawing part was not put as an integral part of the Event/SportEventX class chain.

I am looking for solutions for this problem. I know I could just make Event have an instance variable(attribute, for the java crowds) pointing to something as an IDrawInterface, but that would make the Event class "assume" it will be later used for drawing. I would like to make the Event class oblivious to this if possible.

Thanks!

© Stack Overflow or respective owner

Related posts about c#

Related posts about java