Is this correct for disposing an object using IDisposable
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by robUK
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Published on 2009-05-18T02:48:55Z
Indexed on
2010/04/06
2:33 UTC
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c#
|idisposable
I have a class that implements the IDisposable interface. I am using a webclient to download some data using the AsyncDownloadString.
I am wondering have I correctly declared my event handlers in the constructor and within the using statement of the web client? And is this correct way to remove the event handlers in the Dispose method?
Overrule is this the correct way to use the IDisposable interface?
public class Balance : IDisposable
{
//Constructor
WebClient wc;
public Balance()
{
using (wc = new WebClient())
{
//Create event handler for the progress changed and download completed events
wc.DownloadProgressChanged += new DownloadProgressChangedEventHandler(wc_DownloadProgressChanged);
wc.DownloadStringCompleted += new DownloadStringCompletedEventHandler(wc_DownloadStringCompleted);
}
}
~Balance()
{
this.Dispose(false);
}
//Get the current balance for the user that is logged in.
//If the balance returned from the server is NULL display error to the user.
//Null could occur if the DB has been stopped or the server is down.
public void GetBalance(string sipUsername)
{
//Remove the underscore ( _ ) from the username, as this is not needed to get the balance.
sipUsername = sipUsername.Remove(0, 1);
string strURL =
string.Format("https://www.xxxxxxx.com",
sipUsername);
//Download only when the webclient is not busy.
if (!wc.IsBusy)
{
// Download the current balance.
wc.DownloadStringAsync(new Uri(strURL));
}
else
{
Console.Write("Busy please try again");
}
}
//return and display the balance after the download has fully completed
void wc_DownloadStringCompleted(object sender, DownloadStringCompletedEventArgs e)
{
//Pass the result to the event handler
}
//Dispose of the balance object
public void Dispose()
{
Dispose(true);
GC.SuppressFinalize(this);
}
//Remove the event handlers
private bool isDisposed = false;
private void Dispose(bool disposing)
{
if (!this.isDisposed)
{
if (disposing)
{
wc.DownloadProgressChanged -= new DownloadProgressChangedEventHandler(wc_DownloadProgressChanged);
wc.DownloadStringCompleted -= new DownloadStringCompletedEventHandler(wc_DownloadStringCompleted);
wc.Dispose();
}
isDisposed = true;
}
}
}
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