Predicting performance for an iPhone/iPod Touch App

Posted by Avizz on Stack Overflow See other posts from Stack Overflow or by Avizz
Published on 2009-11-28T00:03:26Z Indexed on 2010/04/06 17:03 UTC
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I don't have an iPhone Developer Program Account yet and will be getting one in the next couple of days. Can instruments be used with the simulator to give a rough estimate on how well my app may perform? Using instruments I checked and fixed all the leaks it was detecting, and it appears that my memory usage maxes out at about 5.77mb. Is there any other tests I could perform with instruments to judge how well my app would perform? I realize there is no way other then the actual device to get a definite answer, it would be nice to get an estimate.

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