Thread scheduling C
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Published on 2010-04-06T02:30:23Z
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2010/04/06
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include <pthread.h> include <stdio.h> include <stdlib.h> #define NUM_THREADS 4 #define TCOUNT 5 #define COUNT_LIMIT 13 int done = 0; int count = 0; int thread_ids[4] = {0,1,2,3}; int thread_runtime[4] = {0,5,4,1}; pthread_mutex_t count_mutex; pthread_cond_t count_threshold_cv; void *inc_count(void *t) { int i; long my_id = (long)t; long run_time = thread_runtime[my_id]; if (my_id==2 && done ==0) { for(i=0; i< 5 ; i++) { if( i==4 ){done =1;} pthread_mutex_lock(&count_mutex); count++; if (count == COUNT_LIMIT) { pthread_cond_signal(&count_threshold_cv); printf("inc_count(): thread %ld, count = %d Threshold reached.\n", my_id, count); } printf("inc_count(): thread %ld, count = %d, unlocking mutex\n", my_id, count); pthread_mutex_unlock(&count_mutex); } } if (my_id==3 && done==1) { for(i=0; i< 4 ; i++) { if(i == 3 ){ done = 2;} pthread_mutex_lock(&count_mutex); count++; if (count == COUNT_LIMIT) { pthread_cond_signal(&count_threshold_cv); printf("inc_count(): thread %ld, count = %d Threshold reached.\n", my_id, count); } printf("inc_count(): thread %ld, count = %d, unlocking mutex\n", my_id, count); pthread_mutex_unlock(&count_mutex); } } if (my_id==4&& done == 2) { for(i=0; i< 8 ; i++) { pthread_mutex_lock(&count_mutex); count++; if (count == COUNT_LIMIT) { pthread_cond_signal(&count_threshold_cv); printf("inc_count(): thread %ld, count = %d Threshold reached.\n",my_id, count); } printf("inc_count(): thread %ld, count = %d, unlocking mutex\n", my_id, count); pthread_mutex_unlock(&count_mutex); } } pthread_exit(NULL); } void *watch_count(void *t) { long my_id = (long)t; printf("Starting watch_count(): thread %ld\n", my_id); pthread_mutex_lock(&count_mutex); if (count<COUNT_LIMIT) { pthread_cond_wait(&count_threshold_cv, &count_mutex); printf("watch_count(): thread %ld Condition signal received.\n", my_id); count += 125; printf("watch_count(): thread %ld count now = %d.\n", my_id, count); } pthread_mutex_unlock(&count_mutex); pthread_exit(NULL); } int main (int argc, char *argv[]) { int i, rc; long t1=1, t2=2, t3=3, t4=4; pthread_t threads[4]; pthread_attr_t attr; pthread_mutex_init(&count_mutex, NULL); pthread_cond_init (&count_threshold_cv, NULL); pthread_attr_init(&attr); pthread_attr_setdetachstate(&attr,PTHREAD_CREATE_JOINABLE); pthread_create(&threads[0], &attr, watch_count, (void *)t1); pthread_create(&threads[1], &attr, inc_count, (void *)t2); pthread_create(&threads[2], &attr, inc_count, (void *)t3); pthread_create(&threads[3], &attr, inc_count, (void *)t4); for (i=0; i<NUM_THREADS; i++) { pthread_join(threads[i], NULL); } printf ("Main(): Waited on %d threads. Done.\n", NUM_THREADS); pthread_attr_destroy(&attr); pthread_mutex_destroy(&count_mutex); pthread_cond_destroy(&count_threshold_cv); pthread_exit(NULL); }
so this code creates 4 threads. thread 1 keeps track of the count value while the other 3 increment the count value. the run time is the number of times the thread will increment the count value. I have a done value that allows the first thread to increment the count value first until its run time is up.. so its like a First Come First Serve.
my question is, is there a better way of implementing this? I have read about SCHED_FIFO or SCHED_RR.. I guess I dont know how to implement them into this code or if it can be.
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