Application crashes after when array of images are stored

Posted by sujyanarayan on Stack Overflow See other posts from Stack Overflow or by sujyanarayan
Published on 2010-04-08T14:59:57Z Indexed on 2010/04/08 15:03 UTC
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Hi, I'm getting the screenshots from the following code:- CGImageRef cgScreen = UIGetScreenImage(); if (cgScreen) { UIImage *result = [UIImage imageWithCGImage:cgScreen]; CGImageRelease(cgScreen); return result; }

I'm calling the above code in a timer of 1/1.0 seconds as:- [array addObject:[UIImage imageWithScreenContents]]; where imagewithScreenContents is a function. But after some seconds i.e after adding 90 frames application crashes. I'm unable to understand the problem. Can somebody help me in solving the problem.

Thanks in Adv.

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