Flash AS3: automate property assignment to new instance from arguments in constructor
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by matt lohkamp
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Published on 2010-04-08T21:00:32Z
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2010/04/08
21:03 UTC
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I like finding out about tricky new ways to do things. Let's say you've got a class with a property that gets set to the value of an argument in the constructor, like so:
package{
public class SomeClass{
private var someProperty:*;
public function SomeClass(_someProperty:*):void{
someProperty = _someProperty;
}
}
}
That's not exactly a hassle. But imagine you've got... I don't know, five properties. Ten properties, maybe. Rather then writing out each individual assignment, line by line, isn't there a way to loop through the constructor's arguments and set the value of each corresponding property on the new instance accordingly? I don't think that the ...rest
or arguments
objects will work, since they only keep an enumerated list of the arguments, not the argument names - I'm thinking something like this would be better:
for(var propertyName:String in argsAsAssocArray){this[propertyName] = argsAsAssocArray[propertyName];}
... does something like this exist?
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