Objects do not retain the frame that I give then when using CGAffineTransforms with Core Animation

Posted by user170030 on Stack Overflow See other posts from Stack Overflow or by user170030
Published on 2009-11-21T23:22:30Z Indexed on 2010/04/08 20:03 UTC
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Hi, I'm making a game where when a card is touched, it grows so that it is focused, and when you 'let go', it goes back to its original size and place. This seems pretty standard, however, when I add cards and move the hand around to accommodate different numbers of cards, touching the card makes it go to its original place, and not to the new place.

This has been stumping me for a while now Any hints would be much appreciated.

Thanks !

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