Things you should implement in your own programming language

Posted by I can't tell you my name. on Stack Overflow See other posts from Stack Overflow or by I can't tell you my name.
Published on 2010-04-08T17:14:17Z Indexed on 2010/04/08 17:23 UTC
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I've created an experimental toy programming language with a (now) working interpreter. It is turing-complete and has a pretty low-level instruction set.

Even if everything takes four to six times more code and time than in PHP, Python or Ruby I still love programming all kinds of things in it.

So I got the "basic" things that are written in many languages working:

  • Hello World
  • Input -> Output
  • Countdowns (not as easy as you think as there are no loops)
  • Factorials
  • Array emulation
  • 99 Bottles of Beer (simple, wrong inflection)
  • 99 Bottles of Beer (canonical)
  • Conjatz conjecture

  • Quine (that was a fun one!)

  • Brainf*ck interpreter (To proof turing-completeness, made me happy)

So I implemented all of the above examples because:

  • They all used many different aspects of the language
  • They are pretty interesting
  • They don't take hours to write

Now my problem is: I've run out of ideas! I don't find any more examples of what problems I could solve using my language.

  • Do you have any programming problems which fit into some of the criteria above for me to work out?

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