GUI freezes when executing def function. Use threads?
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by wtzolt
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Published on 2010-04-09T15:59:55Z
Indexed on
2010/04/09
16:03 UTC
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Hi, I've made a small program which has 2 buttons and each does certain thing. Here's a simplified version of the code.
Thing is it works fine except that the button freezes and stays in a clicked position and whole GUI freezes until the command is completed. As far as I know threads would be best to use in this situation, but I have no idea how to implement it in this example.
I use glade and pygtk for gui.
def do1:
t = 2
#do something
time.sleep(t)
#do something
time.sleep(t)
def do2:
t = 3
#do something
time.sleep(t)
#do something
time.sleep(t)
class we:
wTree = None
def __init__( self ):
self.wTree = gtk.glade.XML( "ui.glade" )
dic = {
"on_buttonSone" : self.sone,
"on_buttonStwo" : self.stwo,
}
self.wTree.signal_autoconnect( dic )
gtk.main()
def sone(self, widget):
i = 0
while i < 3:
t = 1
#do something
i += 1
time.sleep(t)
self.wTree.get_widget("entryResult").set_text("Done.")
def stwo(self, widget):
start = time.clock()
array = ['A','B']
adict = {'A':do1,'B':do2}
for f in array:
adict[f]()
end = time.clock()
elapsed = end - start
gg = round(elapsed,2)
self.wTree.get_widget("entryResult").set_text(str(gg))
go=we()
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