How should I call the onDraw() method of an Android view 30 times per second

Posted by Nathan on Stack Overflow See other posts from Stack Overflow or by Nathan
Published on 2010-01-30T23:19:03Z Indexed on 2010/04/09 6:03 UTC
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For Android, I have a custom view which I fill up with primitive shapes in the onDraw() method.

Coming from a Processing background, I expected the draw method to be called automatically 30 times per second, but its clear that that's not how android views work.

So how should I go about calling this method 30 times per second?

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