AS3: Adding get/set methods to a class via prototype

Posted by LiraNuna on Stack Overflow See other posts from Stack Overflow or by LiraNuna
Published on 2010-04-12T19:32:50Z Indexed on 2010/04/12 20:22 UTC
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I'm looking for a way to extend a class via prototype by adding a get and set functions.

The following code will add a function to the class' prototype:

MyClass.prototype.newMethod = function(... args) {

};

However I want to add both a get and set functions. I tried:

MyClass.prototype.fakeProperty = get function(... args) {

};


MyClass.prototype.fakeProperty = set function(... args) {

};

But that seem to throw compile errors.

Is this even possible? Is there some 'internal' naming convention for get/set functions?

I am not looking for answers such as 'create a new class and new get/set functions there'.

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