Cooresponding CopyResource method in D3D9
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Published on 2010-04-12T06:45:30Z
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2010/04/12
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Hi, guys, I know it's easy to copy vertex/index buffer in D3D10 with IDirect3D10::CopyResource(...) interface.
How to do the same work in D3D9? Is there any similar API for this?
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