Super wide, but not so tall, bitmap?

Posted by Erik Karlsson on Stack Overflow See other posts from Stack Overflow or by Erik Karlsson
Published on 2010-04-12T17:56:36Z Indexed on 2010/04/12 18:03 UTC
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Howdy folks.

Is there any way to create a more space/resource efficient bitmap? Currently i try to render a file, approx 800 px high but around 720000px wide. It crashes my application, presumebly because of the share memory-size of the bitmap.

Can i do it more efficient, like creating it as an gif directly and not later when i save it? I try to save a series of lines/rectangles from a real world reading, and i want it to be 1px per 1/100th of a second.

Any input?

And btw, i never manage to ogon using google open id : /

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