How do I draw a proper parallelogram that can be animated on iPhone?
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by Robert Kosara
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Published on 2010-04-14T01:33:00Z
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2010/04/14
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I'm trying to do something very simple: I need some parallelograms in my program. These are attached to other objects, all of which are UIView
s. It's important that I be able to animate these, since the objects they are attached to can also be animated.
I've figured out how to use the transform in UIView
/CALayer
to do this, but the problem is that these sheared UIView
s don't look very nice: there is no anti-aliasing of the edges.
Is there some other way to do this? I would like to use UIView
s, since I also use them for user interaction and animation is so much easier than drawing by hand. I don't want to use OpenGL for this.
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