How do I draw a proper parallelogram that can be animated on iPhone?

Posted by Robert Kosara on Stack Overflow See other posts from Stack Overflow or by Robert Kosara
Published on 2010-04-14T01:33:00Z Indexed on 2010/04/14 1:43 UTC
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I'm trying to do something very simple: I need some parallelograms in my program. These are attached to other objects, all of which are UIViews. It's important that I be able to animate these, since the objects they are attached to can also be animated.

I've figured out how to use the transform in UIView/CALayer to do this, but the problem is that these sheared UIViews don't look very nice: there is no anti-aliasing of the edges.

Is there some other way to do this? I would like to use UIViews, since I also use them for user interaction and animation is so much easier than drawing by hand. I don't want to use OpenGL for this.

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