TRY/CATCH_ALL vs try/catch

Posted by Tim on Stack Overflow See other posts from Stack Overflow or by Tim
Published on 2010-04-14T21:23:47Z Indexed on 2010/04/14 21:33 UTC
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I've been using c++ for a while, and I'm familiar with normal try/catch. However, I now find myself on Windows, coding in VisualStudio for COM development. Several parts of the code use things like:

TRY {
    ... do stuff
} CATCH_ALL(e) {
    ... issue a warning
}
END_CATCH_ALL;

What's the point of these macros? What benefit do they offer over the built-in try/catch?

I've tried googling this, but "try vs TRY" is hard to search for.

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