What does "Value does not fall within expected range" mean in runtime error?
Posted
by manuel
on Stack Overflow
See other posts from Stack Overflow
or by manuel
Published on 2010-04-14T02:59:38Z
Indexed on
2010/04/14
3:03 UTC
Read the original article
Hit count: 267
Hi, I'm writing a plugin (dll file) using /clr and trying to implement speech recognition using .NET. But when I run it, I got a runtime error saying "Value does not fall within expected range", what does the message mean?
public ref class Dialog : public System::Windows::Forms::Form
{
public: SpeechRecognitionEngine^ sre;
private: System::Void btnSpeak_Click(System::Object^ sender, System::EventArgs^ e)
{
Initialize();
}
protected: void Initialize()
{
//create the recognition engine
sre = gcnew SpeechRecognitionEngine();
//set our recognition engine to use the default audio device
sre->SetInputToDefaultAudioDevice();
//create a new GrammarBuilder to specify which commands we want to use
GrammarBuilder^ grammarBuilder = gcnew GrammarBuilder();
//append all the choices we want for commands.
//we want to be able to move, stop, quit the game, and check for the cake.
grammarBuilder->Append(gcnew Choices("play", "stop"));
//create the Grammar from th GrammarBuilder
Grammar^ customGrammar = gcnew Grammar(grammarBuilder);
//unload any grammars from the recognition engine
sre->UnloadAllGrammars();
//load our new Grammar
sre->LoadGrammar(customGrammar);
//add an event handler so we get events whenever the engine recognizes spoken commands
sre->SpeechRecognized += gcnew EventHandler<SpeechRecognizedEventArgs^> (this, &Dialog::sre_SpeechRecognized);
//set the recognition engine to keep running after recognizing a command.
//if we had used RecognizeMode.Single, the engine would quite listening after
//the first recognized command.
sre->RecognizeAsync(RecognizeMode::Multiple);
//this->init();
}
void sre_SpeechRecognized(Object^ sender, SpeechRecognizedEventArgs^ e)
{
//simple check to see what the result of the recognition was
if (e->Result->Text == "play")
{
MessageBox(plugin.hwndParent, L"play", 0, 0);
}
if (e->Result->Text == "stop")
{
MessageBox(plugin.hwndParent, L"stop", 0, 0);
}
}
};
© Stack Overflow or respective owner