Can CUDA results be stored in an OpenGL accessible texture?

Posted by dicroce on Stack Overflow See other posts from Stack Overflow or by dicroce
Published on 2010-04-14T21:15:51Z Indexed on 2010/04/15 1:13 UTC
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Can CUDA be used to generate OpenGL textures? I know it can be done by reading the CUDA results back into system memory, and then loading that into a texture... But I'd like to find a way to save this copy... Can CUDA be used to generate textures?

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