Is there a better way than #if DebugMode for logging

Posted by Daniel on Stack Overflow See other posts from Stack Overflow or by Daniel
Published on 2010-04-15T04:50:46Z Indexed on 2010/04/15 4:53 UTC
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I'm making a c++ library thats going to be P/Invoked from c#, so i am unable to breakpoint/debug the c++ side of things. So i decided to add logging so i can see if anything goes wrong and where it happens. I add a #define DebugMode 1 in order to determine if i am to log or not. First of all i'm not very good at c++ but i know enough to get around. So my questions are:

  1. Is there a better way than wrapping #if DebugMode #endifs around every Log call? I could simply do that inside the method and just return if logging isn't disabled but won't that mean then all those logging strings will be in the assembly?

  2. How can i emulate what printf does with its "..." operator enabling me to pass something like Log("Variable x is {0}", x);

Thanks!

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