Can a single developer still make money with shareware?

Posted by Wouter van Nifterick on Stack Overflow See other posts from Stack Overflow or by Wouter van Nifterick
Published on 2009-01-08T13:36:28Z Indexed on 2010/04/16 7:53 UTC
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I'm wondering if the shareware concept is dead nowadays.

Like most developers, I've built up quite a collection of self-made tools and code libraries that help me to be productive.

Some examples to give you an idea of the type of thing I'm talking about:

  • A self-learning program that renames and orders all my mp3 files and adds information to the id3 tags;
  • A Delphi component that wraps the Google Maps API;
  • A text-to-singing-voice converter for musical purposes;
  • A program to control a music synthesizer;
  • A Gps-log <-> KML <-> ESRI-shapefile converter;

I've got one of these already freely downloadable on my website, and on average it gets downloaded about a 150 times per month. Let's say I'd start charging 15 euro's for it; would there actually be people who buy it? How many? What would it depend on?

If I could get some money for some of these, I'd finish them up a bit and put them online, but without that, I probably won't bother. Maintaining a SourceForge project is not very rewarding by itself.

Is there anyone who is making money with shareware? How much? Any tips?

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