Creating an Underwater Scene in Blender- Part 1
Posted
on Internet.com
See other posts from Internet.com
Published on Fri, 16 Apr 2010 04:00:00 +0100
Indexed on
2010/04/16
21:33 UTC
Read the original article
Hit count: 149
Filed under:
<b>Packt:</b> "We will begin by creating the terrain for the underwater environment. In the sequel of the article, we will learn how to add vegetation, pebbles and corals. After which we will discuss how to add distant terrains, lighting effects and finally composition."
© Internet.com or respective owner