Help improving a simple assembly function

Posted by MPelletier on Stack Overflow See other posts from Stack Overflow or by MPelletier
Published on 2010-04-15T23:34:30Z Indexed on 2010/04/16 0:13 UTC
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I just handed in this function in an assignment. It is done (hence no homework tag). But I would like to see how this can be improved.

Essentially, the function sums the squares of all the integers between 1 and the given number, using the following formula:

n(n+1)(2n+1)/6

Where n is the maximum number.

The function below is made to catch any overflow and return 0 should any occur.

UInt32 sumSquares(const UInt32 number)
{
    int result = 0;
    __asm
    {
        mov eax, number  //move number in eax
        mov edx, 2       //move 2 in edx
        mul edx          //multiply (2n)
        jo end           //jump to end if overflow
        add eax, 1       //addition (2n+1)
        jo end           //jump to end if overflow
        mov ecx, eax     //move (2n+1) in ecx

        mov ebx, number  //move number in ebx
        add ebx, 1       //addition (n+1)
        jo end           //jump to end if overflow

        mov eax, number //move number in eax for multiplication
        mul ebx         //multiply n(n+1)
        jo end          //jump to end if overflow
        mul ecx         //multiply n(n+1)(2n+1)
        jo end          //jump to end if overflow
        mov ebx, 6      //move 6 in ebx
        div ebx         //divide by 6, the result will be in eax

        mov result, eax //move eax in result

end:
    }

    return result;
}

Basically, I want to know what I can improve in there. In terms of best-practices mostly. One thing sounds obvious: smarter overflow check (with a single check for whatever maximum input would cause an overflow).

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