audio processing in iPhone

Posted by Janaka on Stack Overflow See other posts from Stack Overflow or by Janaka
Published on 2010-04-17T17:58:52Z Indexed on 2010/04/17 18:03 UTC
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I am writing an iPhone application to apply filters to audio input and output the result in real time.

I am new to audio processing but using audiounit, the correct approach?

I found out how to output data using audiounit but couldn’t figure out how to capture input audio.

Is there a sample application showing how to connect input and output using audiounit?

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