Which is a better option, OpenGL or a game engine for developing a game for the iphone or ipod touch
Posted
by balraj
on Stack Overflow
See other posts from Stack Overflow
or by balraj
Published on 2009-06-24T20:47:53Z
Indexed on
2010/04/17
0:43 UTC
Read the original article
Hit count: 335
I am new to OpenGL ES, and I'm about to begin a 3D game for the iphone in which we are showing some car pursuit or racing. Is it possible just with the OpenGL ES or UIKit only, or do I have to use other tools for it? I am comfortable with UIKit but newer to OpenGL/OpenGL ES; which would be better to start this game?
Or should I use a game engine? If so, then which game engine would give us the 3D feeling, quality of images and motion, and rendering of the views with the sound effects?
© Stack Overflow or respective owner