Loading PNG textures to OpenGL

Posted by Tamir on Stack Overflow See other posts from Stack Overflow or by Tamir
Published on 2010-04-18T18:29:06Z Indexed on 2010/04/18 18:33 UTC
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Hello, I'm working on a game, and all of my graphics use magenta as transparent/magic color. They are all 32-bit and the magenta is just for conveniency. Anyway, I would appreciate if someone could advice me what library should I use to load my images (I need to load them in GL_RGBA format, both internal and texture specific).

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