Using DevIL with Xcode
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by jak3t
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Published on 2010-04-18T02:35:51Z
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2010/04/18
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Hello everyone! I'm trying to use DevIL with XCode but I can't get it to work.
I tried using the "standard" method by doing "configure make make install" and using #import <IL/il>
but it doesn't work. It identifies the library but I still get some compiling errors:
Ld build/Release/cg.app/Contents/MacOS/cg normal i386 cd "/Users/simaorfreitas/Documents/LESI/3º ano/CG/CGaula1" /Developer/usr/bin/g++-4.2 -arch i386 "-L/Users/simaorfreitas/Documents/LESI/3º ano/CG/CGaula1/build/Release" "-F/Users/simaorfreitas/Documents/LESI/3º ano/CG/CGaula1/build/Release" -filelist "/Users/simaorfreitas/Documents/LESI/3º ano/CG/CGaula1/build/CGaula1.build/Release/cg.build/Objects-normal/i386/cg.LinkFileList" -framework Foundation -framework AppKit -framework GLUT -framework OpenGL -framework Cocoa -framework AppKit -o "/Users/simaorfreitas/Documents/LESI/3º ano/CG/CGaula1/build/Release/cg.app/Contents/MacOS/cg"
Undefined symbols: "_ilConvertImage", referenced from: terreno() in main.o "_ilGetInteger", referenced from: terreno() in main.o terreno() in main.o terreno() in main.o "_ilLoadImage", referenced from: terreno() in main.o "_ilBindImage", referenced from: terreno() in main.o "_ilGetData", referenced from: terreno() in main.o "_ilInit", referenced from: terreno() in main.o "_ilGenImages", referenced from: terreno() in main.o ld: symbol(s) not found collect2: ld returned 1 exit status`
So i tried do it by using the macports libdevil install. It installed correctly but nothing seems to work. Do I need to change my #import declarations?
Any suggestion to install DevIL on the Mac correctly and use it in a XCode Project?
Thanks a lot!
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