pure as3 benefits to compiling with flex4 instead of flex3?

Posted by jedierikb on Stack Overflow See other posts from Stack Overflow or by jedierikb
Published on 2010-04-19T02:53:11Z Indexed on 2010/04/19 3:13 UTC
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If I have a pure as3 project that I have been compiling with flex3 from mxmlc, is there any reason to switch to using the mxmlc with flex4?

I can use all of the flash 10 language features like Vector, 3D, etc., so that is not a reason to switch (or is there something I can't do?).

But maybe there is a performance boost? Or is the exact same compiling tool and the flex code base is the only difference?

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