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as seen on Game Development
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I have the entire "Learning Maya 6" books that I purchased back when Maya 6/6.5 was the hottest thing. I read some of the books but never finished the series. I don't know much about Maya or the field. I want to get back into the field but I have a concern.
My question:
Would I be failing if I decided…
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as seen on Game Development
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We are trying to export a model and animation from Maya into Unity3d.
In Maya, the model is anchored (pivot point) at the feet (and the body moves up and down). However after we have performed the FBX export, and imported the file into Unity the model is now appears to be anchored by the waist/head…
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as seen on Super User
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Hi there, I'm looking to build 4x Maya render slaves/nodes for a friend of mine when his project gets green lit. The project involves MentalRay and lots of glass.
I'm unsure if the new i7's 9xx or 8xx with hyper threading will do any better than a core 2 quad of the same (or close enough) speed.…
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as seen on Stack Overflow
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I'm wondering if anyone knows of a way to export geometry/textures for a rigged, animated character as Quake MD2? I’m developing an app for mobile devices, and I’ve found that MD2 works great for lightweight OpenGL rendering. I have several animated characters, and I’d like to export them as MD2 from…
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as seen on Stack Overflow
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Adobe released flash 10 with 3d support but I can't seem to find any good information on how best to export a model from Maya to Flash. Is there a tutorial on how to do this?
thanks!
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