understanding of FPS and the methods they use

Posted by numerical25 on Stack Overflow See other posts from Stack Overflow or by numerical25
Published on 2010-04-20T17:12:52Z Indexed on 2010/04/20 17:23 UTC
Read the original article Hit count: 151

Just looking on resources that break down how frames per second work. I know it has something to do with keeping track of Ticks and figure out how many ticks occured between each frame. But I never ran into any resources on why exactly you have to use the methods you use in order to get a smooth frame work. I am trying to get a thourough understanding of this. Can any explain or provide any good resources ? Thanks

© Stack Overflow or respective owner

Related posts about c++

Related posts about c