How to define a preprocessor symbol in Xcode

Posted by Steph Thirion on Stack Overflow See other posts from Stack Overflow or by Steph Thirion
Published on 2008-12-15T02:52:04Z Indexed on 2010/04/22 16:53 UTC
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Is it possible to set a symbol for conditional compilation by setting up properties in an Xcode project?

My aim is to to create a symbol that is available to all files, without having to use import/include, so that a set of common classes can have a special behavior in some projects. Like the following, but with my own symbols.

#if TARGET_IPHONE_SIMULATOR
    ...
#endif

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