Programming language for opengl screenshot software

Posted by mandril on Stack Overflow See other posts from Stack Overflow or by mandril
Published on 2010-04-22T13:40:37Z Indexed on 2010/04/22 13:43 UTC
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I need to develop a multiplatform software that takes screenshots from opengl games without affecting the game in performance, it will run in the background and will add a watermark to my screenshots.

What language should i use? I thought of Perl / Python. Anyone can point me out something to start?

Thanks!

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