Starting Game dev on iPhone:iPad - learning path ??

Posted by Tibi on Stack Overflow See other posts from Stack Overflow or by Tibi
Published on 2010-04-22T11:57:22Z Indexed on 2010/04/22 12:53 UTC
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Hi there, I'm beginning in iPhone/iPad game dev and I'm searching to set up my learning path. The basic features I would like to learn (after the basic SDK iphone components programming) are :

  • using a board like interface where I can move pawn with my fingers
  • detect where the pawn was moved and triggers events in the game
  • The board will be constitute by 6 tiles that may be organised randomly when starting the game : may i use an sdk component with a delegate and datasource to determine where the pawn was left and on which tile ?
  • need to use dices (which kind of library may I use ?)
  • ...

Do you have any idea about where to start ? ;-)

Many thanks, Tib.

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