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In a program I am writing, I wrote for two classes (Coordinate, and Graph), with one of them taking the other as constructor arguments.
When I try to compile it I get the following error for Graph.cpp:
Undefined symbols:
"Graph::Coordinate::Coordinate(double)", referenced from:
Graph::Graph()…
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We can use GDI+ to draw chart components in C# or VB.NET language in memory and once the components are drawn in memory, we can save the drawing in an image on the Web server. Once the image is saved, we can display this image in an ASP.NET page using any Image tag or image control.
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Can anyone please tell me that once I've created a graph using Boost Graph library, how can I display that graph?
My biggest concern is that the edge weights are coming from an exernal data source over the network. And I need to be able to display the edgeweights live as they get updated.
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Hi, I have a task to draw electrostatic field between
two electrodes( at given sizes and shape ),
what i have now is that i draw the electrodes with area plot (area(elect_x,elect_y))
the graph looks like this:
------------------.---
|..
.---. |..
|...| |…
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I have an file that is a long list of weighted edges, in the following form
node1_id node2_id weight
node1_id node3_id weight
and so on. So one weighted edge per line.
I want to load this file into boost graph and find the connected components in the graph. Each of these connected components…
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What are some clever (not ordinary) ways of implementing data structures in C, and what are some data structures that should be used more often?
For example, what is the most effective way (generating minimal overhead) to implement a directed and cyclic graph with weighted edges in C?
I know that…
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When we design applications, we generally end up with the same tiered sets of data structures:
A persistent data structure that is described using DDL and implemented as RDBMS tables and columns.
A set of domain objects that consist primarily of data structures, usually combined with business-rule…
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I am a newbie into the corporate world recently graduated in computers. I am a java/groovy developer. I am a quick learner and I can learn new frameworks, APIs or even programming languages within considerably short amount of time. Albeit that, I must confess that I was not so strong in data structures…
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Hello,
I have to design a data structure that is to be used in a multi-threaded environment. The basic API is simple: insert element, remove element, retrieve element, check that element exists. The structure's implementation uses implicit locking to guarantee the atomicity of a single API call.…
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There is a large stream of numbers coming in such as 5 6 7 2 3 1 2 3 .. What kind of data structure is suitable for this problem given the constraints that elements must be inserted in descending order and duplicates should be eliminated.
I am not looking for any code just ideas? I was thinking…
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