Built in raytracing?
Posted
by acidzombie24
on Stack Overflow
See other posts from Stack Overflow
or by acidzombie24
Published on 2010-04-23T06:21:20Z
Indexed on
2010/04/23
6:23 UTC
Read the original article
Hit count: 233
Relating to this question i was wondering if .NET has any libs (or a function) i can use to detect if one point collides with another.
I am not sure what angles i should use but is there some function like this
func(point src, rect target, angle, distanceOfVision, listPointOrRectOfWalls)
Pretty unlikely but i dont know a formula or how to start. Its a quick and dirty prototype. I am thinking of writing the func about but dropping angle and just make line of sight a rectangle and check if any points is between src and target.
© Stack Overflow or respective owner