Downloading game assests to SD card on Android

Posted by hgpc on Stack Overflow See other posts from Stack Overflow or by hgpc
Published on 2010-04-23T09:58:26Z Indexed on 2010/04/23 10:53 UTC
Read the original article Hit count: 159

I'm developing an Android game that has to download some assets to the SD card to keep the size of the app as small as possible. I was thinking of using an uncompressed zip file to bundle all the assets.

A requirement from the client is to protect these assets as much as possible. Being part of the apk is considered enough protection, but if I do this the apk size will be enormous. If I just put a zip bundle in the SD card, then anyone can unzip it and explore its contents.

Is there a simple way to do this without retorting to horrid DRM?

Obviously if someone really wants to check the resources of an Android game, they can. I'm just looking for a simple solution to avoid making this very easy.

© Stack Overflow or respective owner

Related posts about android

Related posts about sd-card