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I've used Flash Media Server to create multiplayer flash games, but the cost of deploying a FMS application seems rather high. Are there good alternatives, open source or not, that I should look into to mimic the same functionality? I'm specifically looking at using FMS for the aspect of synching…
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I want to write some games, but I don't have any game development experience. Any books are recommended? Is this necessary to have a good Maths skill when taking about some physical actions? Also, is it complex to do some AI design? thz a lot.
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I been into Game Development for approximately 2 years for now mostly prototype development and testing ideas.
Im in a point of my carrier where I am in a need to publish a research paper
I would love to start doing research about game development however my lack of experience in actual game development…
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Hi folks,
I am going to develop a facebook game as topic for my thesis.
I am wondering which programming languages i should choice.
I am used to programming in .NET. But i am also comfortable in C++ and Java.
I don't want to use Flash as the graphical frontend since i don't like it.
So i guess…
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I am starting to develop a facebook game using ASP.NET + Silverlight
Which architecture would you use? ASP.NET MVC or MVVM or RIA Services?
ALso what do you think about using XNA with Silversprite?
The game won't be a arcade game. It will be more strategy/RPG.
Thanks a lot in advance.
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