How do I slow down a flash game?
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Published on 2010-04-26T17:01:41Z
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2010/04/26
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Basically the objective is to click on certain targets, which upon doing so would destroy the target and garner you points. I've written a macro to help me until the point where its impossible to even see the target more than a mere flicker, (maybe even less than that, i cant see it with my eyes). But its possible because i believe others have done so. (Maybe on slower comps?)
Anyway the question is, how would it be possible to slow down the flash game? I've thought of a couple of ways that could work but i'm not sure how to implement them.
- 1. Slow down the cpu speed? (smth like that? how?)
- 2. As the game progress the time the targets appear and stay up is reduced. Maybe theres a variable controlling all of this, isit possible to modify the address of this variable? freeze it or smth?
Any ideas, suggestions and especially advice would really be appreciated, thanks!
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