is depth buffers mandatory
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by numerical25
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Published on 2010-04-26T13:14:54Z
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2010/04/26
13:23 UTC
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directx
|game-development
I am just trying to better understand the directX pipeline. Just curious if depth buffers are mandatory in order to get things work. Or is it just a buffer you need if you want objects to appear behind one another.
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