suggestions for declarative GUI programming in Java
Posted
by Jason S
on Stack Overflow
See other posts from Stack Overflow
or by Jason S
Published on 2009-04-17T16:52:05Z
Indexed on
2010/04/26
23:33 UTC
Read the original article
Hit count: 321
I wonder if there are any suggestions for declarative GUI programming in Java. (I abhor visual-based GUI creator/editor software, but am getting a little tired of manually instantiating JPanels and Boxes and JLabels and JLists etc.)
That's my overall question, but I have two specific questions for approaches I'm thinking of taking:
JavaFX: is there an example somewhere of a realistic GUI display (e.g. not circles and rectangles, but listboxes and buttons and labels and the like) in JavaFX, which can interface with a Java sourcefile that accesses and updates various elements?
Plain Old Swing with something to parse XUL-ish XML: has anyone invented a declarative syntax (like XUL) for XML for use with Java Swing? I suppose it wouldn't be hard to do, to create some code based on STaX which reads an XML file, instantiates a hierarchy of Swing elements, and makes the hierarchy accessible through some kind of object model. But I'd rather use something that's well-known and documented and tested than to try to invent such a thing myself.
JGoodies Forms -- not exactly declarative, but kinda close & I've had good luck with JGoodies Binding. But their syntax for Form Layout seems kinda cryptic.
edit: lots of great answers here! (& I added #3 above) I'd be especially grateful for hearing any experiences any of you have had with using one of these frameworks for real-world applications.
p.s. I did try a few google searches ("java gui declarative"), just didn't quite know what to look for.
© Stack Overflow or respective owner