Write a network simulator for fun
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Published on 2010-04-27T18:41:13Z
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2010/04/27
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object-oriented-design
I want to write my own network simulator, for fun and for personal challenge. I hope to learn both new programming techniques, and a little bit more about networking. Previous object-oriented attempts ended very quickly, but I've recently downloaded and played with Microsoft's Axum (a new version was released today) and their Concurrency and Co-ordination Runtime. As I come from a very OO dominant background, I had never heard of Actor-oriented programming before; now it seems I've had my head in the sand until Scala and F# brought the paradigm to me.
My questions are: a) is actor-oriented programming a better choice than object-oriented programming for this task, and if so b) where is a good place to start learning actor-oriented design?
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