Creating a Transparent Bitmap with GDI?
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Published on 2010-04-28T03:02:20Z
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2010/04/28
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I want to implement a layering system in my application and was thinking of creating a bunch of transparent bitmaps, adding content to them then blitting them on top of each other, how can this be done without setting each pixel to (0,0,0,0). I'm using Pure win32, not MFC, thanks.
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