Modifying an image with OpenGL ?

Posted by chmike on Stack Overflow See other posts from Stack Overflow or by chmike
Published on 2010-04-28T11:13:24Z Indexed on 2010/04/28 22:57 UTC
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I have a device to acquire XRay images. Due to some technical constrains, the detector is made of heterogeneous pixel size and multiple tilted and partially overlapping tiles. The image is thus distorted. The detector geometry is known precisely.

I need a function converting these distorted images into a flat image with homogeneous pixel size. I have already done this by CPU, but I would like to give a try with OpenGL to use the GPU in a portable way.

I have no experience with OpenGL programming, and most of the information I could find on the web was useless for this use. How should I proceed ? How do I do this ?

Image size are 560x860 pixels and we have batches of 720 images to process. I'm on Ubuntu.

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