Detecting Touches in an OpenGL rendered scene
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by Icky
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Published on 2010-04-29T14:09:21Z
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2010/04/29
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Hey.
I was wondering whether there is a way to detect a touch in an OpenGL rendered scene. What I have i a set of images which are being rendered in my main view. Now if the user touches one of these images (or objects) I would like to know which one was touched - similar to the
CGRectContainsPoint(frame, [touch locationInView:self.view]
method.
Is there an easy way to find out? If there is none, this would also help.
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