object array mobile development

Posted by mixm on Stack Overflow See other posts from Stack Overflow or by mixm
Published on 2010-04-29T16:54:37Z Indexed on 2010/04/29 16:57 UTC
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Im currently creating a tile-based game for android. Using java via dalvik JVM. im fretting over a decision to represent objects in a particular map. should i use an id based map (2 dimensional integer array) and place game logic in a separate function in the game engine, or create an object array (2 dimensional array of game objects) and store game logic within the class methods. i am thinking about the cost of object creation and garbage collection vs extensibility.

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