Drawing connected lines with OpenGL
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Published on 2010-05-02T19:25:29Z
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2010/05/02
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I'm drawing convex polygons with OpenGL. I then do the same thing but use GL_LINE_LOOP. The problem I have is the lines are not always connected. How could I ensure that the lines are always connected?
In the photo below, Iv highlighted in green, the corners that are connected and in red, those that are not. I would like for them to be all like the green ones.
http://img249.imageshack.us/i/notconnected.png/
Thanks
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