LWJGL not working
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by Jesse Welch
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Published on 2010-05-02T17:40:33Z
Indexed on
2010/05/02
17:48 UTC
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I'm working on a homework assignment to modify code given by my professor using LightWeight Java Game Library. The problem is that I can't fully load the test code to begin testing modifications. I've linked against the jar file as it says to in the modifications, but I still have one lingering error. The import statement
import org.lwjgl.util.glu.*;
Cannot be resolved, so I have errors on the following lines, spread throughout the code:
textures[0] = GLApp.makeTexture("green.bmp");
GLU.gluPerspective(45.0f,
(float)Display.getDisplayMode().getWidth() / (float)Display.getDisplayMode().getHeight(),
0.1f,
100.0f);
GLU.gluLookAt(cameraX, cameraY, cameraZ, lookX, lookY, lookZ, 0.0f, 1.0f, 0.0f);`
Any ideas on what is going wrong?
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