Playing WAVE file in C# using DirectX and threading?

Posted by user261924 on Stack Overflow See other posts from Stack Overflow or by user261924
Published on 2010-05-03T17:03:18Z Indexed on 2010/05/03 17:08 UTC
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Hi, at the moment im trying to figure out how i can manage to play a wave file in C# by filling up the secondary buffer with data from the wave file through threading and then play the wave file.

Any help or sample coding i can use?

thanks

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